ScaleAndRotateTransformation.Builder


public final class ScaleAndRotateTransformation.Builder


A builder for ScaleAndRotateTransformation instances.

Summary

Public constructors

Creates a builder with default values.

Public methods

ScaleAndRotateTransformation
ScaleAndRotateTransformation.Builder

Sets the counterclockwise rotation degrees.

ScaleAndRotateTransformation.Builder
@CanIgnoreReturnValue
setScale(float scaleX, float scaleY)

Sets the x and y axis scaling factors to apply to each frame's width and height.

Public constructors

Builder

public Builder()

Creates a builder with default values.

Public methods

setRotationDegrees

@CanIgnoreReturnValue
public ScaleAndRotateTransformation.Builder setRotationDegrees(float rotationDegrees)

Sets the counterclockwise rotation degrees.

The default value, 0, corresponds to not applying any rotation.

The output frame's width and height are adjusted to preserve all input pixels. The rotated input frame is fitted inside an enclosing black rectangle if its edges aren't parallel to the x and y axes, to form the output frame.

Parameters
float rotationDegrees

The counterclockwise rotation, in degrees.

Returns
ScaleAndRotateTransformation.Builder

This builder.

setScale

@CanIgnoreReturnValue
public ScaleAndRotateTransformation.Builder setScale(float scaleX, float scaleY)

Sets the x and y axis scaling factors to apply to each frame's width and height.

The values default to 1, which corresponds to not scaling along both axes.

Parameters
float scaleX

The multiplier by which the frame will scale horizontally, along the x-axis.

float scaleY

The multiplier by which the frame will scale vertically, along the y-axis.

Returns
ScaleAndRotateTransformation.Builder

This builder.